Lord Mayor, Colonel Baron Wolfhaven, Alexander
Commander of the Legio Heroes
Ranger Regional Headquarters, Echer’Naught, Olara
Eighteenth Day of Harvest Moons, Year 3126 Under the Light
At long last they are home, and our world will never be the same. My hope of locating the Tempest base of operations, however, successful, leaves me in an even more tenuous position. As villainous as Tempest may be, they CAN be turned away from madness. Nell, Anaxelum, even Samira have all forsaken Z’zt and stand with the Rangers against the Tempest. Is there a day when I must call the Tempest allies against a greater threat?
Already I have been forced to make a truce of convenience with the Prelacy, those accursed zealots. Will the day come when I must march under the Azure Lightning banner for the sake of my home?!
Even as the ink dries upon this report, I hold the orders that I have held in reserve for five years. The day I hoped would never arrive, has now come. It is time for the Legios Heroes to arrive. My Legion of Heroes.
For the sake of all, we must put aside our difference, however terrible that may seem. Our ancestors stood against the Dragon, Life with Darkness and Flame. Now, we must stand, Builder, Ranger, Shaya’Nor or Kal. My Archanon forgive me for what I must do.
Shaintar must not fall. Even if all must be sacrificed to save her.
Raining Leaves 25th, 3126
The Long Recon Ranger Team crashed into the deep Dregordian jungle just north of the Hastor fork in the midst of a pitched battle between forces of Tempest and jungle warriors. Most of the team made the trip, though Erik the Sorcere, Elrick the Priest, and RFC Jarvus Beerson never exited the Vortex. About the the Storm Legion was lost as well.
However, when the LRT landed they found themselves surrounded and cut off. They were very nearly recaptured when something crashed through the battlefield, dashing Rangers and Storm Legion alike. Though I have heard descriptions, I have never witness the fury and terror of a Thunder Lizard personally. From the team’s description, they are rightly to be feared.
By luck or providence, the Recon Team managed to scramble away in the confusion of battle, only to be captured by enraged, Kayakor wielding dregordian natives. I know not what might have happened had not a Korindian monk not stepped forward, calming the dregordian warriors.
The Korindian introduced himself as Tarish, and inquired how they happened to exit a Tempest Vortex in the midst of battle. The Ranger managed to explain their presence, despite the bizarre circumstances. That being, of course, the raging battle not 50 meters away. Still, Tarish believed their explanation and escorted the Long Recon Rangers away from the fight.
They traveled, escorted by dregordians, for an hour before coming to a small, swamp village on the edge of the Illiana’s Blood River, just west of the Hastor fork. Here they met the aged before Elder Ssvakasss, who welcomed them to Hriss, holding of House na Torasssi (“of the Eastern Marsh”). He listened to their tale, and once satisfied that they were not foes, welcomed them and allowed them to eat, bathe, and rest.
Though drenched in a common autumn downpour, the Rangers found the place a peaceful Dregordian village nestled in the wetlands, hugging the base of mighty trees connected by floating wooden and reed platforms. At the heart of the village, a large stone ziggurat. In the middle of the village is the Pillar of Twelve carved from a sacred Akassar tree.
They rested the day, and joined the dregordian’s during their evening meal. The only clothing available was local craft, and they had no weapons. Ssslikk, pleased to be home, requested a spear, before joining the others. The Long Recon Rangers told the story of their adventures. Once done, the Elder agreed to make arrangements for the Rangers to travel by river to Ssora, the Capital.
In the morning, the Rangers met a fisher and trader named Sskar na Torasssi who provided a boat to carry the Rangers, and Tarish by river to Sssora.
Raining Leaves 27th, 3126
Very early in the morning, the Long Recon Rangers arrived in Ssora. Sskar informed them that he would be in the city for five days. After which, they were more than welcome to join him for his trip to Ssatay. Now in the Capital, the first task, find food, clothing, and lodging. Asking around, they were directed to a dockside bar where humans were known to work. When the arrived, they discovered the guard at the door was an Olaran, Maximilian.
Max, agreed to help the Long Recon Team find lodging, if they would agree to take them with him when they returned east. A deal struck, Max hired himself as their guide. Drew, having some idea that her “betrothed” Trokash might have dealings with the city, asked Max to take to the merchant’s quarter. There, after a day of searching, Drew managed to locate a shop specializing in “Wares from the Eternal Desert” operated by a Galean merchant with a vaguely Malakaran accent.
Drew introduced herself as Trokash’s “Betrothed” and while the others enjoyed the pillows, water, and imported dates, the propriety met privately with Drew. Somehow, he managed to confirm her story, and offered to provide assistance.
And, by assistance, we mean a bank of suites in the best inn in the city, resupply of their armor and weapons, plus rations and food. From paupers to princes in hours, the team relocated to the inn and enjoyed a few days of luxury courtesy of Trokash’s benevolence.
I can easily imagine what manner of “contacts” these men were, but at the time, the Long Recon Rangers were not in a position to argue.
Raining Leaves 30th, 3126
Three days later, a Counselor approached the Team at the hotel. He extended an invitation from the Consul, Inzarra na Dristak to attend her in the Great Council Chambers. Donning their new finery, the Long Recon Team followed the Counselor to the Consul’s private chambers. There, she spoke at length with the Rangers. They, in turn, were forthcoming about their mission.
It was after this meeting that a Farspeaker for the Consul contacted me and relayed the information I enclosed in my previous report dated Thirtieth Day of Raining Leaves. Consul Unzarra na Dristak was enchanted by the Long Recon Team and thanked me on behalf of Dregordia for the Ranger’s efforts to combat forces like Tempest.
I believe that I will send an enjoy to the Dregordians. Perhaps they would be willing now to entertain more “official” diplomatic relations? Perhaps I will send a team.
After the meeting, the Long Recon Team asked only that the Consul might provide faster travel to Ssatay. She readily agreed and, taking just long enough to gather weapons, the Long Recon Rangers boarded a boat bound for the coast.
Raining Leaves 31st, 3126
At mid-day, the Long Recon Team arrived at the river docks of Ssatay. Though we have no “official” presence in Dregordia, we have long been permitted to have Rangers within country to serve as diplomats and guides for our forces. Garlass is a young Dregordian trained in Kythros and stationed in Ssatay for just such occasions. Though young and excitable, Garlass has served well.
Garlass led the Rangers to the outpost established near the sea port. There, they left the rest of the team to resupply and reequip while Garlass and Sgt Ironfinder headed to meet the captain of their ship.
Captain Roberts of the Sea Ranger was already in the region after depositing the Alpha Team in Granite Port. So, he was more than welcome to pick up another team and bring them along on his way home. This was the first time the Long Recon Team had seen Captain Roberts since their last mission to Paradise last year.
Agreements made, the team was to depart with the morning tides. So, the Rangers spent the night in Ssatay. RFC Ssslikk went home! A rare treat for most active duty Rangers. The rest, spent time in the outpost or enjoying the sights of the city.
Raining Leaves 32nd, 3126
Before dawn, the Sea Rangers slipped from the docks, turned west, then south headed to turn around Dregordia. However, a mid-day, the crow’s nest spotted a dark spot on the horizon. By late afternoon, a Kal Raider was bearing down on the Sea Ranger. Captain Roberts tried to lose the Kal in the growing dusk and fog around Nazatir, but the Kal seemed to sense the ship.
So, after a brief discussion with Sgt Ironfinder, the Sea Ranger turned to attack. The Kal were faster. The raider struck the Sea Ranger amidships and boarders swarmed the side.
The Rangers plugged the breach, but Acolytes onboard summoned a massive Reaver in the middle of the Sea Ranger. While the sailors frantically worked to separate the ships, the Rangers held the line, battling for survival. Corporal Zathras released spell after spell only to be countered by the Acolytes onboard.
However, there was a plan. Working together, Tarish enhanced the Rangers, and Ssslikk through caution to the wind, grabbing up the Demon and hurling it overboard into the sea. At that moment, Zathras unleashed hell, and the shipboard ballista shattered the Raider’s mast. The last Kal shouted, but before he could sacrifice his life to cripple the ship, Max smashed him into the sea.
And with that, the Sea Ranger limped away, smoldering, damaged, but serviceable.
Harvest Moons 6th, 3126
It took weeks, but the Sea Ranger reached Anasia and offloaded the Rangers. Though there is no official outpost, the Rangers were given food, lodging and mounts. In the morning, they began the final leg of their journey.
Harvest Moons 8th, 3126
The Rangers reached E’Dreigh and slept beneath the lights of the ancient Elven city.
Harvest Moons 11th, 3126
By evening, the Rangers ride into Greenvale staying at the local outpost.
Harvest Moons 14th, 3126
Late in the evening, the Long Recon Team rode into Farwatch, staying in the Ermengild Manor, hosted by the Rangers of Farwatch.
Harvest Moons 16th, 3126
Two days later, the Team reached the Goblinesh Waystation. The last stop before Echer’Naught. There, they were hosted by Corporal Rildrirr and his men. Leaving in the morning, the Rangers made the last final bit home.
Harvest Moons 18th, 3126
Late in the afternoon, the Recon Rangers rode through the southern gate of Echer’Naught. As soon as I heard of their approach, I donned my Dress uniform and rushed to meet that at the office. Sergeant Minor Longtail and Malcom met me at the office.
It is always a shock to see the team upon their return from assignment. The rigors of the road leaves marks, a weariness beyond the days. Despite the trek taking months.
Once seated, the Team provided a full debrief which took hours. They highlighted the nature and location of enemy factions, recounted the languages, foods, and weapons seen. They spent long hours explaining in vivid detail the Tempest city, the defenses, the forces, and organization.
Drew returned the stone, but we now know that these…Telemai or whatever they are called are far more powerful that we ever considered. And, they may be the key to travel outside our Realm or Garden.
They also confirmed that Tempest Cyclones can produce Vortexes which allow the Tempest travel across Shaintar and indeed without. In fact, using the team’s memory of the night sky, and Adept reconstruction we have confirmed that the Tempest Isle exists somewhere hundreds of miles south of Shaintar, but shares the same sky. Yet, Leonide confirmed that the Tempest comes from elsewhere.
It seems that the “local” Vortex the Tempest uses to move to and from the isle can only reach Vortexes summoned by Cyclones within Shaintar itself. Travel outside Shaintar must be achieved via the much large and more powerful Vortex atop the central mountain of the Tempest Isel. However, the Tempest Storm is insanely powerful, permanent, and can only be accessed by those already slaves to Tempest.
Worse, the revelation of potentially more dangerous faction now seeking to invade… Our only true saving grace is that all of these factions hate each other worse than they do us. Perhaps if we can play them against each other? Still, we have no reliable way of reaching these forces.
Even the Tempest who seem to possess the most successful portation magics are prone to error. They cannot accurately aim without first summoning a Tempest Cyclone. Even then, they can lose time, months even in the travel. And forces. Nearly half those that entered the portal from the Tempest Isle vanished, ours and theirs.
Could that be due to the disruption of Tarish and the Dregordians? Can simple disruption of the Cyclones adversely affect their ability to move across Shaintar? Do Cyclones create the Vortex or are the Cyclones a means of gathering enough Tempest power to accurately target the entry and exit points????
Despite all we know, we still have too many questions. However, The Long Recon Ranger Team managed to travel to the local Tempest base of operations, at least one of, and return using their own Vortexes. This proves it CAN be done.
Now, I must summon the Legios Heroes, unlock the secret of the stone, find a way to accurately and safely move forces outside of Shaintar, and assemble a force large enough to meet the Storm Legion in open field while backed by the power of a Turned Scion or Offspring…
May Archanon protect us all.
Your most obedient servant,
Lord Mayor Wolfhaven, Colonel
Ranger Regional Headquarters, Echer’Naught, Olara